Package net.sf.juoserver.protocol

Class Summary
AbstractMessage Base class for messages.
CharacterDraw  
CharacterList  
CharacterSelect  
CharacterWarmode  
ClasspathMessageDecoderProvider MessageDecoderProvider implementation that scans the classpath for Decodable Messages upon instantiation.
ClientFeatures  
ClientMovementTrackerImpl  
ClientVersion Client version request/response.
ClilocMessage  
ControllerFactoryImpl  
ControllerImpl Base controller class.
DefaultMessageReader Default MessageReader implementation.
DeleteItem  
DoubleClick  
DragItem  
DrawContainer  
DrawGamePlayer  
DropItem  
GeneralInformation General information packet.
GeneralInformation.ClientLanguage  
GeneralInformation.ClientType  
GeneralInformation.EnableMapDiff  
GeneralInformation.ScreenSize  
GeneralInformation.SetCursorHueSetMap  
GetPlayerStatus  
Huffman Encoder which compresses bytes using the Huffman algorithm.
ItemManager  
LoginComplete  
LoginConfirm Login confirm message.
LoginReject  
LoginRequest Login request message, sent by the client.
LoginSeed First message ever sent by a client.
LookRequest  
MegaClilocRequest  
MegaClilocResponse<T extends UOObject>  
MovementAck  
MovementReject  
MoveRequest  
ObjectInfo  
ObjectRevision  
OverallLightLevel  
Packets Packets utility class.
Paperdoll  
PersonalLightLevel  
PickUpItem  
PingPong  
RevisionUtils  
SeasonalInformation  
SelectServer  
ServerConnect  
ServerList  
ServerLoginRequest  
SkillLock  
SkillUpdate  
SpyOnClient  
StatusBarInfo  
Subcommand<T extends AbstractMessage,S extends Coded>  
UnicodeSpeech  
UnicodeSpeechRequest  
UpdatePlayer Updates a player about a mobile's new position.
WearItem  
 

Enum Summary
GeneralInformation.SubcommandType  
GetPlayerStatus.PlayerStatusRequest  
SkillUpdate.SkillUpdateType  
 

Exception Summary
BadDecodableException Exception indicating that a Decodable message was not properly coded (e.g., it misses a public constructor taking a byte[] as its only argument).
MessageReaderException  
ProtocolException  
 



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